Aeona

Aeona

Sunday, March 4, 2012

Player attacking

Today I finally finished the player attacking the enemies. With this I used a rectangle to deal damage to any enemy within it. Today we also fixed numerous bugs. The only bug we still need to fix would be collision. Randomly jumping around when you hit a wall... not the best way to play a game. We have 4 days left in this sprint before turn-in. I currently have 48 hours of user stories left and a few 80% > ones to fix. 3 Weapons left to implement, Potions And Treasure chests. Honestly the weapons shouldn't be too bad or potions for that matter. Treasure chests should be simple ... Use Daniel's  NPC Dialogue system to talk to a chest and loot its item. Should work!

-Bern

No comments:

Post a Comment